| Pages: 1 2 [3] 4 5 |
41. What's coming next???? - in Player Features and Ideas Discussion [original thread]
Someone at CCP needs to update the following: In Testing Still showing Apocrypha patch notes Won't be long until Summer Expansion. In Development Most of these items are in play. Would be nice to see what's coming in next Summer and Winter...
- by Bo Kantrel - at 2009.03.28 01:13:00
|
42. The WORMHOLES AND SCANNING megathread: bigger, longer and uncut - in Test Server Feedback [original thread]
Originally by: CCP Greyscale Yes, the map is broken. We're very sorry about this. The whole thing had to be recoded more or less from scratch to work in scene2, and it still has a few kinks to be worked out. What is the timeframe on th...
- by Bo Kantrel - at 2009.02.22 20:28:00
|
43. Apocrypha suggestions and feature requests - in Test Server Feedback [original thread]
* Title: Saving Drone/Fighter loadouts * Category: Fitting screen * Description: Save drone/fighter group assignment/loadouts. This would allow for changing out of drones/fighters quicker. This would also aleviate the time spent on organizing yo...
- by Bo Kantrel - at 2009.02.20 18:46:00
|
44. Feedback (woot!) on Salvager II - in Test Server Feedback [original thread]
They will be welcomed by the Professional salvagers!
- by Bo Kantrel - at 2009.02.18 20:31:00
|
45. Droneship fitting screen request... - in Test Server Feedback [original thread]
Edited by: Bo Kantrel on 18/02/2009 20:15:50 How about saving drone groupings/loadouts? Is that available in saving a ship config? Would save ALOT of time if you ever had to create you drone groupings after a fresh reload.
- by Bo Kantrel - at 2009.02.18 20:10:00
|
46. Feedback (woot!) on Salvager II - in Test Server Feedback [original thread]
Thank You CCP Lemur and Oveur This is good news for the Explorers... Any possibilty that a medium tractor beam be released? I'd even settle for a module or rig that would increase the range and speed of the existing tractor beam. How about it???
- by Bo Kantrel - at 2009.02.18 19:50:00
|
47. Known issues and workarounds in Apocrypha - build 80418 - in Test Server Feedback [original thread]
Originally by: cirus670 I am able to login, but I freeze when it hits the "entering station" phase. Anyone with any suggestions? Same for me.
- by Bo Kantrel - at 2009.02.18 04:09:00
|
48. New Dev Blog: When Evolution Leaps Forward - in EVE Information Portal [original thread]
Paul Atreides: Father... father, the sleeper has awakened!!!!
- by Bo Kantrel - at 2009.01.30 03:52:00
|
49. Wormhole information - in Science and Industry [original thread]
Edited by: Bo Kantrel on 27/01/2009 00:57:53 page 3 reserved
- by Bo Kantrel - at 2009.01.27 00:58:00
|
50. Wormhole information - in Science and Industry [original thread]
page 4 reserved
- by Bo Kantrel - at 2009.01.27 00:58:00
|
51. Wormhole information - in Science and Industry [original thread]
Edited by: Bo Kantrel on 27/01/2009 01:07:52 Wormholes - the WHO HOW WHAT WHERE WHEN WHY WHO= For brave souls bent on conquest of the unknown HOW= Will be found thru scanning and using module. Exploration probes will not be able to loc...
- by Bo Kantrel - at 2009.01.27 00:57:00
|
52. Wormhole information - in Science and Industry [original thread]
Edited by: Bo Kantrel on 27/01/2009 01:01:26 Replies from Dev's from comment thread Local and Wormhole Space! Removing local from 0.0 has far reaching mechanical implications which are well beyond the scope of the project. Removing local ju...
- by Bo Kantrel - at 2009.01.27 00:57:00
|
53. upcoming Wormholes - let's talk - in Science and Industry [original thread]
Originally by: Ammath Edited by: Ammath on 18/01/2009 14:55:17 I think Marcus has gleaned from the dev writeups pretty much what they indicated at Fanfest. They are using this as a way to add new space to the game that cant quickly be ...
- by Bo Kantrel - at 2009.01.19 03:29:00
|
54. upcoming Wormholes - let's talk - in Science and Industry [original thread]
Tried to read it but the item not approved yet.
- by Bo Kantrel - at 2009.01.13 15:33:00
|
55. Out of System - in Player Features and Ideas Discussion [original thread]
Very nice concept Nikita.
- by Bo Kantrel - at 2009.01.09 04:25:00
|
56. upcoming Wormholes - let's talk - in Science and Industry [original thread]
Edited by: Bo Kantrel on 09/01/2009 04:22:26 Edited by: Bo Kantrel on 09/01/2009 04:20:30 Originally by: Marcus Tedric You find a wormhole in one of the existing systems of EVE via an extension of the existing Exploration mechanic...
- by Bo Kantrel - at 2009.01.09 04:20:00
|
57. upcoming Wormholes - let's talk - in Science and Industry [original thread]
Originally by: Dazzstorm i was more thinking about quantum leap lol, any how after thinking about this for some time normally when im falling asleep and dreaming about my cunning plans, it would be cool for u to actually have to researc...
- by Bo Kantrel - at 2009.01.06 03:34:00
|
58. *Idea* Make corpses salvageable & Add a Implant scanner. - in Player Features and Ideas Discussion [original thread]
It would clean out alot of "morgue" space of people that have collected bodies.
- by Bo Kantrel - at 2009.01.04 22:30:00
|
59. march patch info, someone pasted ingame, lost the URL, anyone help? - in EVE General Discussion [original thread]
Edited by: Bo Kantrel on 24/12/2008 00:50:48 Hey Explorer, how about a few comments on this Wormhole thread. http://oldforums.eveonline.com/?a=topic&threadID=929726
- by Bo Kantrel - at 2008.12.24 00:50:00
|
60. upcoming Wormholes - let's talk - in Science and Industry [original thread]
Originally by: Dazzstorm DONT PLAY WITH WORMHOLES!!!!!!! remember He awoke to find himself in the past, suffering from partial amnesia and facing a mirror image that was not his own. Fortunately, contact with his own time was maintained...
- by Bo Kantrel - at 2008.12.24 00:48:00
|
| Pages: 1 2 [3] 4 5 |
| First page | Previous page | Next page | Last page |